This week on AES 16

This week on AES 16

🧙 Fantasy Brawl

  • Mage: Bubble Beam works better at close range

Bubble projectiles now detect hits more reliably when a target is very close to the shooter. Before this fix, there was a tiny gap before the first projectile step where nearby targets could sometimes avoid the collision.

⚔️ Skywars

  • Two new experimental weapons are being tested

Iron and bronze swords have been removed from regular chests in Ruins and Celestial Palace, and two new melee weapons are being tested in their place. The basic sword tier in these arenas has been lowered to stone (Giov4 didn’t know that bronze deals the same damage as steel while being more enchantable 😇), while stronger melee options now come from crafting or riskier loot.

This should make mid-game combat clearer and less spammy: default Minetest Game swords can be swung again before their full punch interval is over, but the damage depends on timing, which is not easy to read. The new weapons use a stricter rhythm: after each hit, they briefly go on cooldown, the Falchion being faster and lighter, while the Nailed Club being slower but hitting harder – with both having equivalent DPS.

  • Item progression and descriptions are clearer

Weapon descriptions now show damage per hit and cooldown, making it easier to compare what you find during a match. We also cleaned up item tiers so they better match actual combat value: bows no longer receive misleading weapon stars, and Mese weapons are now ranked below Diamond because their base damage is lower (it used to be the contrary since mese is more enchantable, but we opted for a simpler tiering mechanism).

🕹️ Arcade

  • TNT Tag, bugfix: don’t show the “The last tagger has left! Wave over” message if the tagger left after exploding

❓ Misc

  • Swapped dark brown with a lighter shade in the canvas
  • TOS: it’s now always possiblle to answer in English other than your language

This was necessary because UI isn’t translated when joining with very old versions of the engine (such as Multicraft, which still runs on 5.4.0 🫠)

  • Canvas draft zone

You can now draw on the back of the canvas. This is an area to experiment before drawing on the front, it won’t be posted on the blog

📅 Coming next

  • June 19: Skywars Duo tournament!

If you haven’t applied yet, you’re still in time: join the night of the tournament (a bit earlier than 19:30 UTC) and apply with your team before the event starts.

How the tournament works: every team is going to face every other team at least once. Winning grants you 3 points, 2nd place 2 points and 3rd place 1 point. The team with the most points wins the tournament

  • Important announcement coming next week!

This week’s drawing – theme “Lilac”

lilliac drawing


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